Been dabbling with gradients a little. I've endeavoured to put them onto all the objects to help lead the eye towards the face. This image below shows the difference on the tunic; left has no gradient while the right one does. On top of hue variation, gradients just add that little extra that helps bring it together.
And boots. I'll add detail to the foot bit later but I've done the actual shoe part now which turned out nicely as I had my doubts looking at how boxy it was untextured. Still boxy, but you know, looks nice n stuff.
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